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Aníbal Da Silva

3D Artist

About me

Born in 1987 in Montevideo, Uruguay, I have always been passionate about cartoons, videogames, and extreme sports. Lover of the arts -with a hidden circus arts talent-, I'm currently working in the advertisement area but I've been training, formally and informally, as a 3D artist to actively participate in the videogames industry.

Education / Career

3D Artist

Self-Taught (2008-ongoing)

Bios Institute – Professional 3D animation. (2008-2010)
Game Art Institute – Character creation for games with Adam Skutt. (2016)
CGMA – Intro to Maya
CGMA – Intro to Production Modeling


Professional work:

Freelance – (2009-ongoing)
Zeta Productora – (2010-ongoing) http://zetaproductora.tv/ – worked on several projects that make me grow as an artist and as a person along these years.

WITH PASSION ABOUT ART AND GAMES, MY AIM IS TO GROW AS AN ARTIST WORKING ON FUN AND CHALLENGING PROJECTS.

Portfolio

The stuff I have been working on

Cinta Laura

Little Jack is born on a day so cold that his heart remains frozen.

Waljinah

He engages inexperienced young producer Verity Lambert to expand the idea.

Mang Udin

Verity and young Indian director Waris Hussein persuade crusty character.

Software Knowledge

These are the software that I feel more comfortable working with

Nuke


 

Marmoset Toolbag


 

Photoshop


 

3ds Max


 

Maya


 

ZBrush


 

Substance Painter


 

Marvelous Designer


 

Unreal Engine 4


 

Eleanor Roosevelt

Great minds discuss ideas, average minds discuss events, small minds discuss people.

Contact me

Feel free to drop me an email filling the contact form below.

Thanks for your visit!